Thursday, 26 May 2016

JE2 Assignment Brief

Assignment brief
Qualification 
Level 3 Extended Diploma in Creative Media Production – Games Design
Unit number and title
Unit 74 - Computer Game Story Development.
Assessor name
Jordan Eastwood
Date issued
16/05/2016
Hand in deadline
24/06/2016

Assignment title
JE2 – Story Creation and Development
Purpose of this assignment is to:

·         LO2: Be able to create story for a game following industry practice.
·         LO3: Be able to create game dialogue following industry practice.

Scenario

Jump games have approached you and have asked you to create an informational story for a Video Game, within this they have asked for thorough informative and descriptive development showcasing some of these practices with purpose, plot devices, character backstories and narrative flow, this should also be including reflection, they have also asked you to produce an opening cutscene for the story you have generated.
Task 1 – Game Story Development

Create a chapter of a story for a video game that showcases plot devices, character backstory, environmental story development and should also include:

Story
Setting (What is the environment? What does it look like? What relevance does it have to your setting).
Backstory
Characters (Including Antagonist, Protagonist, Sidekick, Player Character etc).
Character Backstories

You are aiming to create a story for a video game following industry practice, showing creativity and flair and working independently to professional expectations.

The title of this work should be titled Task 1 – Game Story Development



This provides evidence for Unit 74 P2, M2, D2
Task 2 – Script and Narrative Development.

You are generating an opening cutscene for your game that will be showing some of the narrative environments that was in your story, you will need to produce a script of and a small environmental sketched map containing the environment, this is some of the things needed for this:

·         Map of the setting/environment in your story (Sketched/Illustrator)
·         Script (Containing narrative from your story you created)



You are aiming to develop a visualisation from your story into a small 3D environmental piece so the user and employee can see and visualise what you are trying to make in story form.

The title of this work should be titled Task 2 – Script and Narrative Development

This provides evidence for Unit 74 P3, M3, D3
Task 3 – Cutscene.

You should produce the cutscene in Unity and generate a small “Cutscene” with video software including your narrative over, this should also include a video of:

·         Unity Environment
·         Voiceover
·         720p or 1080p video produced and uploaded


You are aiming to develop an opening cutscene from your story and generate it into 720 or 1080p video piece.

The title of this work should be titled Task 3 – Cutscene

                                                                                This provides evidence for Unit 74 P3, M3, D3
Evidence checklist
Task 1 – Blog post showing a story with plot devices and an imaginative and developed story.
[ ]
Task 2 – Blog post with self-created assets and a complete small setting environment for a visualisation prospect.
[ ]
Sources of information

Reference on Moodle.


No comments:

Post a Comment